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graphics/quesoglc: fix build for llvm-22
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@@ -1,7 +1,7 @@
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COMMENT= implementation of the OpenGL Character Renderer
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COMMENT= implementation of the OpenGL Character Renderer
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DISTNAME= quesoglc-0.7.2
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DISTNAME= quesoglc-0.7.2
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REVISION= 12
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REVISION= 13
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CATEGORIES= graphics
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CATEGORIES= graphics
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SITES= ${SITE_SOURCEFORGE:=quesoglc/}
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SITES= ${SITE_SOURCEFORGE:=quesoglc/}
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@@ -1,5 +1,8 @@
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Fix build with recent fribidi
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Fix build with recent fribidi
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Fix base by making it a paragraph direction variable, not a character
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bidi type variable.
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Index: src/unicode.c
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Index: src/unicode.c
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--- src/unicode.c.orig
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--- src/unicode.c.orig
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+++ src/unicode.c
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+++ src/unicode.c
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@@ -16,3 +19,21 @@ Index: src/unicode.c
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/* Find a Unicode name from its code */
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/* Find a Unicode name from its code */
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@@ -550,7 +550,7 @@ GLCchar32* __glcConvertToVisualUcs4(__GLCcontext* inCo
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{
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GLCchar32* string = NULL;
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int length = 0;
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- FriBidiCharType base = FRIBIDI_TYPE_ON;
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+ FriBidiParType base = FRIBIDI_PAR_ON;
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GLCchar32* visualString = NULL;
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assert(inString);
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@@ -677,7 +677,7 @@ GLCchar32* __glcConvertCountedStringToVisualUcs4(__GLC
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const GLint inCount)
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{
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GLCchar32* string = NULL;
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- FriBidiCharType base = FRIBIDI_TYPE_ON;
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+ FriBidiParType base = FRIBIDI_PAR_ON;
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GLCchar32* visualString = NULL;
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assert(inString);
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