# Avoid future EPOCH bumps. COMMENT = open source reimplementation of Jedi Academy game DISTNAME = openjk-0.0.0.20251207 CATEGORIES = games x11 GH_ACCOUNT = JACoders GH_PROJECT = OpenJK GH_COMMIT = 407a56fbca21310ff158fabbb3207410e381bfc8 MAINTAINER = Thomas Frohwein # GPLv2 only PERMIT_PACKAGE = Yes WANTLIB += ${COMPILER_LIBCXX} GL GLU SDL2 c jpeg m png z # C++11 COMPILER = base-clang ports-gcc MODULES = devel/cmake LIB_DEPENDS = devel/sdl2 \ graphics/jpeg \ graphics/png NO_TEST = Yes MODCMAKE_POLICY_VERSION_OVERRIDE = Yes pre-configure: sed -i "s,-O3,-I${X11BASE}/include,g" ${WRKSRC}/CMakeLists.txt post-install: ${SUBST_CMD} -c -m 555 ${FILESDIR}/jamp ${PREFIX}/bin/jamp ${SUBST_CMD} -c -m 555 ${FILESDIR}/jasp ${PREFIX}/bin/jasp ${SUBST_CMD} -c -m 555 ${FILESDIR}/openjkded ${PREFIX}/bin/openjkded .include