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20 lines
970 B
Plaintext
20 lines
970 B
Plaintext
Originally created for the 2012 Liberated Pixel Cup, this game is based
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upon Clint Bellanger's FLARE engine. Our goal is to create a game which
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draws upon several different classics in the genre, with a heavy
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emphasis on polymorphable main character.
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Laurelia's Polymorphable Citizen (or just Polymorphable for short) is an
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action-rpg based on the FLARE engine. We're aiming a little more towards
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an 8-bit adventure classic feel, only with more RPG aspects (ie.
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attribute choices on level up!)
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The core mechanic in Polymorphable is using different talismans to
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polymorph into different forms so you can reach different areas. Imagine
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being blocked by a pit, so you transform into a bat to fly across. Or
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perhaps there's a wall of fire in front of you, so you turn into ghost
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form to phase right through.
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To play, launch FLARE. Go to the Mods tab in the Configuration menu and
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make sure polymorphable is the only Active Mod listed (only entry in
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the right hand menu).
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