hack(6) scrapes $PATH to find its executable and compare the mtime to
the save file and bone file. If the game is newer than those, they're
not loaded.
Drop this feature. /usr/games is not in the default $PATH anymore, and
the format for those file didn't change since the import.
Diff from Anton Konyahin (me [at] konyahin [dot] xyz)
person. Rewrite or use singular they.
ok thfr@ sthen@ daniel@ ian@ job@ kmos@ jcs@ ratchov@ phessler@ and
others I'm likely missing on an earlier version.
feedback tj@, feedback and ok jmc@
value < 0. errno is only updated in this case. Change all (most?)
callers of syscalls to follow this better, and let's see if this strictness
helps us in the future.
- Write savegames and scorefiles to the current directory instead of /var
- Save oc_name and oc_descr alongside oc_uname in all situations
- When a levitation potion times out, explicitly float down
These patches were contributed last year by "tonypony76"; thanks!
ok deraadt@, with added enthusiasm from tedu@
but with much reduced permissions ("stdio tty" if ncurses based and "stdio"
for the ones that only perform basic operations).
There's still a few games that we cannot yet remove their fs access, through
pledge(2), since they open files on demand and too late, this might get
revisited in the future.
OK tb@
At the time when this was commited me and tb@ discussed that it shouldn't be
changed, but still snucked in within a larger diff that we didn't notice.
OK tb@
, remove some lint-style comments, add missing void to functions without args,
also some function prototypes (extern) were missing their args, so I added them
as they were defined in hack.h
OK tb@ on separate diffs
- in main() replace exit with return
- drop some /* NOTREACHED */ lint comments along the way.
- make more use of standard CFLAGS, esp. -Wimplicit-function-declaration
- add and sort some headers when needed
- add straightforward pledges to some programs used at compile time
discussed with and ok mestre@
to setgid games, and we started wittling them down. Nearly 10 years later I
am removing all setgid from the games. If any of these have score files they
are now broken, and I hope various folk repair them. I have argued for years
(and received pushback...) that the score file features must be removed, or
rewritten to use private files, because setgid is the wrong tool.
ok tedu
* lots of foo(str) --> foo("%s", str) transformations
* one totally insane foo(fmt, ap) --> vfoo(fmt, ap) conversion: how did
this ever work?
* prefer const char[] over char* for static format strings, as it lets
gcc check the format and eliminates an unnecessary pointer
ok beck@
superflous '*' after '/*' and adding blank after terminating '$'.
Also eases parsing of the lines by simple awk scripts.
Aesthetic approval from tedu@.
save / replay modes of operation that have not yet been cleaned up).
OK, I've let the cat out of the bag, now some of you know you can cheat
at them..
ok millert guenther tedu
and <sys/ttydefaults.h>
Replace MAXPATHLEN with PATH_MAX and MAXLOGNAME with LOGIN_NAME_MAX
Pull in <limits.h> where needed
Prefer sizeof(var) over MAXFOO or FOO_MAX
ok deraadt@