mirror of
https://github.com/openbsd/ports.git
synced 2026-06-17 23:13:55 +02:00
apply 2to3 conversions via patches rather than running during build
This commit is contained in:
@@ -36,9 +36,6 @@ NO_TEST= Yes
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DATA_DIR= campaigns graphics intro languages maps patches \
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scripts sounds units
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pre-patch:
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2to3 -w ${WRKSRC}/SConstruct
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# the shipped images are considered broken by newer libpng: use opting
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# to fix them
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pre-configure:
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@@ -1,3 +1,5 @@
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2to3 and additional fixes
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Index: SConstruct
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--- SConstruct.orig
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+++ SConstruct
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@@ -27,6 +29,15 @@ Index: SConstruct
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Help(opts.GenerateHelpText(env))
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mingw = env.Clone()
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optionsChanged = True
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@@ -122,7 +125,7 @@ def ParseConfig(env, command, function=None):
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flags['LINKFLAGS'].append(arg)
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else:
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flags['CCFLAGS'].append(arg)
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- apply(env.Append, (), flags)
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+ env.Append(*(), **flags)
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return static_libs
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if function is None:
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@@ -144,6 +147,10 @@ def CheckOpenGL(env, conf):
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'LIBS': ['GL'],
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'LIBPATH': ['/usr/lib', '/usr/X11R6/lib'],
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@@ -67,15 +78,16 @@ Index: SConstruct
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return 0
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# make sure we have lualib which is included in lua 5.1
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if conf.CheckFunc('luaopen_base'):
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@@ -189,13 +193,13 @@ def AutoConfigure(env):
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@@ -189,30 +193,30 @@ def AutoConfigure(env):
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conf = Configure(env)
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## check for required libs ##
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- if not conf.CheckLibWithHeader('png', 'png.h', 'c'):
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- print('Did not find png library or headers, exiting!')
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- print 'Did not find png library or headers, exiting!'
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- Exit(1)
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if not conf.CheckLibWithHeader('z', 'zlib.h', 'c'):
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print('Did not find the zlib library or headers, exiting!')
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- print 'Did not find the zlib library or headers, exiting!'
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+ print('Did not find the zlib library or headers, exiting!')
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Exit(1)
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- if not 'USE_WIN32' in env['CPPDEFINES'] and not sys.platform.startswith('freebsd'):
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+ if not conf.CheckLibWithHeader('png', 'png.h', 'c'):
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@@ -83,9 +95,16 @@ Index: SConstruct
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+ Exit(1)
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+ if not 'USE_WIN32' in env['CPPDEFINES'] and not sys.platform.startswith('openbsd'):
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if not conf.CheckLib('dl'):
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print('Did not find dl library or header which is needed on some systems for lua. Exiting!')
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- print 'Did not find dl library or header which is needed on some systems for lua. Exiting!'
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+ print('Did not find dl library or header which is needed on some systems for lua. Exiting!')
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Exit(1)
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@@ -207,12 +211,12 @@ def AutoConfigure(env):
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if not CheckLuaLib(env, conf):
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- print 'Did not find required lua library. Exiting!'
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+ print('Did not find required lua library. Exiting!')
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Exit(1)
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if not CheckOpenGL(env, conf):
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- print 'Did not find required OpenGL library. Exiting!'
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+ print('Did not find required OpenGL library. Exiting!')
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Exit(1)
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# Check for optional libraries #
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@@ -100,6 +119,33 @@ Index: SConstruct
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# check for optional functions
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if conf.CheckFunc('strcasestr'):
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@@ -232,7 +236,7 @@ def AutoConfigure(env):
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env.ParseConfig('sdl-config --libs')
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if sys.platform != "darwin" and not '-Dmain=SDL_main' in env['CCFLAGS']:
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if not conf.CheckLibWithHeader('SDL', 'SDL.h', 'c'):
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- print 'Did not find SDL library or headers, exiting!'
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+ print('Did not find SDL library or headers, exiting!')
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Exit(1)
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env = conf.Finish()
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@@ -245,14 +249,14 @@ def AutoConfigureIfNeeded(env, name):
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# Remove outdated cache file
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os.remove(cachename)
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if optionsChanged or not os.path.exists(cachename):
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- print cachename + " doesn't exist or out of date."
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- print "Generating new build config cache ..."
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+ print(cachename + " doesn't exist or out of date.")
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+ print("Generating new build config cache ...")
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cache = DefineOptions(cachename, {})
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AutoConfigure(env)
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cache.Save(cachename, env)
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else:
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cache = DefineOptions(cachename, {})
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- print "Using " + cachename
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+ print("Using " + cachename)
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cache.Update(env)
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AutoConfigureIfNeeded(env, '')
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@@ -265,7 +269,7 @@ addBosWarsPaths(env)
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# define the different build environments (variants)
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@@ -44,9 +44,6 @@ MODSCONS_FLAGS = debug=1 \
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datadir=${TRUEPREFIX}/share/dangerdeep \
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installbindir=${PREFIX}/bin
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pre-patch:
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2to3 -w ${WRKSRC}/SConstruct
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pre-configure:
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${SUBST_CMD} ${WRKSRC}/SConstruct
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@@ -1,7 +1,27 @@
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2to3 and additional fixes
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Index: SConstruct
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--- SConstruct.orig
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+++ SConstruct
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@@ -79,9 +79,9 @@ elif sys.platform == 'darwin':
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@@ -49,7 +49,7 @@ if (env.GetOption('clean') or conf == '0'):
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if sys.platform == 'win32':
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checkconf = False
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- print "Compiling for Win32 Environment"
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+ print("Compiling for Win32 Environment")
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env = Environment(ENV = os.environ)
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env.Append(CPPDEFINES = ['WIN32','NOMINMAX','DEBUG'])
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@@ -68,7 +68,7 @@ if sys.platform == 'win32':
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build_dir = 'win32'
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elif sys.platform == 'darwin':
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- print "Compiling for MacOSX"
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+ print("Compiling for MacOSX")
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env = Environment(ENV = os.environ)
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env.Append(CPPPATH = ['/System/Library/Frameworks/AGL.framework/Headers', '/System/Library/Frameworks/OpenGL.framework/Headers','/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/include' , './Mac'])
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libpath = ['/System/Library/Frameworks/OpenGL.framework/Libraries', '/usr/local/lib', '/usr/lib']
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@@ -79,11 +79,11 @@ elif sys.platform == 'darwin':
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datadir = './data' # use slashes as separator always. C/C++ want it so.
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build_dir = 'macosx'
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osspecificsrc = Split("""Mac/SDLMain.m""")
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@@ -12,9 +32,12 @@ Index: SConstruct
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+ env.Append(CCFLAGS = '-g')
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+ env.Append(CPPDEFINES = ['DEBUG'])
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elif (sys.platform == 'freebsd5') or (sys.platform == 'freebsd6') or (sys.platform == 'freebsd7'):
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print("Compiling for FreeBSD Environment")
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- print "Compiling for FreeBSD Environment"
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+ print("Compiling for FreeBSD Environment")
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env = Environment(ENV = os.environ)
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@@ -99,43 +99,43 @@ elif (sys.platform == 'freebsd5') or (sys.platform ==
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LOCALBASE = os.environ['LOCALBASE']
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X11BASE = os.environ['X11BASE']
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@@ -99,45 +99,45 @@ elif (sys.platform == 'freebsd5') or (sys.platform ==
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cpuinfol = cpuinfof.readlines()
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mmxsupported = False
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ssesupported = False
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@@ -31,7 +54,7 @@ Index: SConstruct
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env.Append(CCFLAGS = '-msse')
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- env.Append(CPPDEFINES = ['USE_SSE'])
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- osspecificsrc += []
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- print('Using x86 SSE/MMX optimizations.')
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- print 'Using x86 SSE/MMX optimizations.'
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+ env.Append(CPPDEFINES = ['USE_SSE'])
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+ osspecificsrc += []
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+ print('Using x86 SSE/MMX optimizations.')
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@@ -58,8 +81,14 @@ Index: SConstruct
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- gllibdir = i
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- break
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- if (gllibdir == ''):
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- print('ERROR: no libGL.so detected!')
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- print 'ERROR: no libGL.so detected!'
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- else:
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- print 'Found GL library "'+gllibdir+'libGL.so"'
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- if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
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- print 'GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...'
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- # I'm not sure which option will hopefully fix the problem... so i use both...
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- env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
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- env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
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+ if (checkconf == True and os.system('grep glBindProgram ' + X11BASE + '/include/GL/gl*.h > /dev/null') == 0):
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+ gllibdirs = [X11BASE + '/lib/', '/usr/lib/', LOCALBASE + '/lib/']
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+ gllibdir = ''
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@@ -70,20 +99,46 @@ Index: SConstruct
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+ if (gllibdir == ''):
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+ print('ERROR: no libGL.so detected!')
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+ else:
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print('Found GL library "'+gllibdir+'libGL.so"')
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- if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
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- print('GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...')
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- # I'm not sure which option will hopefully fix the problem... so i use both...
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- env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
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- env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
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+ print('Found GL library "'+gllibdir+'libGL.so"')
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+ if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
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+ print('GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...')
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+ # I'm not sure which option will hopefully fix the problem... so i use both...
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+ env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
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+ env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
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elif 0 != mingw32:
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print("Compiling for mingw32 Environment")
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- print "Compiling for mingw32 Environment"
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+ print("Compiling for mingw32 Environment")
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env = Environment(ENV = os.environ, tools = ['mingw'])
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env.Append(CPPPATH = [ mingw32root + '/usr/include/', mingw32root + '/usr/include/GL/', mingw32root + '/usr/include/SDL/' ] )
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@@ -171,12 +171,12 @@ elif 0 != mingw32:
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osspecificsrc += []
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env.Append(CCFLAGS = '-msse')
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env.Append(CPPDEFINES = ['USE_SSE'])
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- print 'Using x86 SSE/MMX optimizations with GCC intrinsics.'
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+ print('Using x86 SSE/MMX optimizations with GCC intrinsics.')
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datadir = './data' # use slashes as separator always. C/C++ want it so.
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build_dir = 'mingw32'
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else:
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SConsignFile()
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- print "Compiling for GNU/Linux Environment (" + sys.platform + ")"
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+ print("Compiling for GNU/Linux Environment (" + sys.platform + ")")
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env = Environment(ENV = os.environ)
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env.Append(CPPPATH = ['/usr/include/SDL', '/usr/include/GL'])
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@@ -192,10 +192,10 @@ else:
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# allow arch to be over-ridden if need be.
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if archflag != '':
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- print 'Using architecture: ' + archflag + ' (Changed from ' + arch + ')'
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+ print('Using architecture: ' + archflag + ' (Changed from ' + arch + ')')
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arch = archflag
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else:
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- print 'Using architecture: ' + arch
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+ print('Using architecture: ' + arch)
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# Set libpath accordingly
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if arch == 'x86_64':
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@@ -207,8 +207,6 @@ else:
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# Set libpath for real
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libpath = [archlib, archlib + '/X11', '/usr/X11R6/lib']
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@@ -101,7 +156,28 @@ Index: SConstruct
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env.Append(CPPDEFINES = ['DEBUG'])
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elif (debug == -1):
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ccflags += ' -g -O3 -mfpmath=sse -mmmx -msse -m3dnow'
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@@ -258,18 +255,18 @@ else:
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@@ -239,10 +236,10 @@ else:
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if (useefence >= 1):
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extralibs += ['efence']
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- print 'Linking to ElectricFence library!'
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+ print('Linking to ElectricFence library!')
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elif (useduma >= 1):
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extralibs += ['duma']
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- print 'Linking to DUMA (EletricFence successor) library!'
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+ print('Linking to DUMA (EletricFence successor) library!')
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if (cvedit == 1):
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env.Append(CPPDEFINES = ['CVEDIT'])
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@@ -252,25 +249,25 @@ else:
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osspecificsrc += []
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if (usex86sse >= 2):
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env.Append(CPPDEFINES = ['USE_SSE_ALWAYS'])
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- print 'Using x86 SSE/MMX optimizations with GCC intrinsics ALWAYS WITHOUT DETECTION!'
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+ print('Using x86 SSE/MMX optimizations with GCC intrinsics ALWAYS WITHOUT DETECTION!')
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else:
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- print 'Using x86 SSE/MMX optimizations with GCC intrinsics.'
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+ print('Using x86 SSE/MMX optimizations with GCC intrinsics.')
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env.Append(CCFLAGS = ccflags)
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# check for broken libGL, ignore undefined symbols then
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@@ -115,15 +191,28 @@ Index: SConstruct
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gllibdir = i
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break
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if (gllibdir == ''):
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print('ERROR: no libGL.so detected!')
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- print 'ERROR: no libGL.so detected!'
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+ print('ERROR: no libGL.so detected!')
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else:
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print('Found GL library "'+gllibdir+'libGL.so"')
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- print 'Found GL library "'+gllibdir+'libGL.so"'
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- if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
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- print 'GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...'
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+ print('Found GL library "'+gllibdir+'libGL.so"')
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+ if (os.system('grep glBindProgram '+gllibdir+'libGL.so* > /dev/null') != 0):
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print('GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...')
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+ print('GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...')
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# I'm not sure which option will hopefully fix the problem... so i use both...
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env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
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@@ -289,6 +286,12 @@ target_dir = '#build' + os.sep + build_dir
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env.Append(LINKFLAGS = '-Xlinker --unresolved-symbols -Xlinker ignore-all')
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@@ -282,13 +279,19 @@ installbindir = '/usr/local/bin'
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if ARGUMENTS.get('installbindir', 0):
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installbindir = ARGUMENTS.get('installbindir', 0)
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-print 'Install binary path: ' + installbindir
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-print 'Using data dir: ' + datadir
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+print('Install binary path: ' + installbindir)
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+print('Using data dir: ' + datadir)
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target_dir = '#build' + os.sep + build_dir
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source_base_dir = 'src'
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libpath = libpath + [target_dir]
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env.Append(LIBPATH = libpath)
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@@ -136,6 +225,32 @@ Index: SConstruct
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################ configure
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if(checkconf == True):
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@@ -297,20 +300,20 @@ if(checkconf == True):
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if (devel == 0):
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for i in ['GL', 'GLU', 'SDL', 'SDL_image', 'SDL_mixer', 'fftw3', 'bz2']:
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if not conf.CheckLib(i):
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- print 'Library ' + i + ' is missing, it must be installed!'
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+ print('Library ' + i + ' is missing, it must be installed!')
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Exit(1)
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for i in ['gl.h', 'glu.h', 'SDL.h', 'SDL_image.h', 'SDL_mixer.h', 'fftw3.h', 'bzlib.h']:
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if not conf.CheckHeader(i):
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- print 'Include file ' + i + ' is missing, install matching development library!'
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+ print('Include file ' + i + ' is missing, install matching development library!')
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Exit(1)
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if conf.CheckLibWithHeader('fftw3f', 'fftw3.h', 'C'):
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- print 'fftw3 library supports float type. Using it...'
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+ print('fftw3 library supports float type. Using it...')
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fftwlib = 'fftw3f'
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conf.env.Append(CPPDEFINES = ['WITH_FLOAT_FFTW'])
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else:
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- print 'fftw3 library does not support float type.'
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+ print('fftw3 library does not support float type.')
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if conf.CheckLibWithHeader('avutil', 'ffmpeg/libavutil/avutil.h', 'C'):
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- print 'libavutil found...'
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+ print('libavutil found...')
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ffmpeg_available = True
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else:
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fftwlib = 'fftw3f'
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@@ -347,7 +350,7 @@ Export('env', 'gfxlibs', 'alllibs', 'installbindir', '
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SConscript(source_base_dir + os.sep + 'SConscript', build_dir = target_dir, duplicate = 0)
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Reference in New Issue
Block a user