shaderc: add back accidentally deleted patch, bump revision

This commit is contained in:
tb
2026-03-15 18:58:27 +00:00
parent 87a932f265
commit a498746bde
2 changed files with 14 additions and 0 deletions
+1
View File
@@ -1,6 +1,7 @@
COMMENT = SL/HLSL to SPIR-V shader compiler
DIST_TUPLE = github google shaderc v2025.5 .
REVISION = 0
SHARED_LIBS += shaderc_shared 1.1
@@ -0,0 +1,13 @@
remove the generation of the build-version.inc file
Index: glslc/CMakeLists.txt
--- glslc/CMakeLists.txt.orig
+++ glslc/CMakeLists.txt
@@ -54,7 +54,6 @@ if(SHADERC_ENABLE_EXECUTABLES)
target_include_directories(glslc_exe PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/.. ${spirv-tools_SOURCE_DIR}/include)
set_target_properties(glslc_exe PROPERTIES OUTPUT_NAME glslc)
target_link_libraries(glslc_exe PRIVATE glslc shaderc_util shaderc)
- add_dependencies(glslc_exe build-version)
endif(SHADERC_ENABLE_EXECUTABLES)
shaderc_add_tests(