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openmw: move to MODCLANG_VERSION = 22
ok pascal
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@@ -5,7 +5,7 @@ ONLY_FOR_ARCHS = amd64 i386
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COMMENT = open source implementation of TES III: Morrowind
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V = 0.50.0
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REVISION = 1
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REVISION = 2
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GH_ACCOUNT = OpenMW
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GH_PROJECT = openmw
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GH_TAGNAME = openmw-$V
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@@ -34,7 +34,7 @@ WANTLIB += osgShadow osgSim osgText osgUtil osgViewer sqlite3
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WANTLIB += swresample swscale unshield yaml-cpp z
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MODULES = devel/cmake lang/lua x11/qt6 lang/clang
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MODCLANG_VERSION = 19
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MODCLANG_VERSION = 22
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COMPILER = ports-clang
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MODCMAKE_POLICY_VERSION_OVERRIDE= Yes
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@@ -0,0 +1,14 @@
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https://gitlab.com/OpenMW/openmw/-/commit/307a131ca09f705b97f15ede1f702630cca6b396
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Index: components/sceneutil/texturetype.hpp
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--- components/sceneutil/texturetype.hpp.orig
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+++ components/sceneutil/texturetype.hpp
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@@ -18,7 +18,7 @@ namespace SceneUtil
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{
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}
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- static const osg::StateAttribute::Type AttributeType = static_cast<osg::StateAttribute::Type>(69420);
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+ static const osg::StateAttribute::Type AttributeType = static_cast<osg::StateAttribute::Type>(69);
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META_StateAttribute(SceneUtil, TextureType, AttributeType)
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bool isTextureAttribute() const override { return true; }
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